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Cover image for book Videogame Law: Cases, Statutes, Forms, Problems & Materials

Videogame Law: Cases, Statutes, Forms, Problems & Materials

By:Ashley Saunders Lipson; Robert D. Brain
Publisher:Carolina Academic Press
Print ISBN:9781611636451
eText ISBN:9781531001384
Edition:2
Copyright:2016
Format:Reflowable

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The multi-billion-dollar global video game industry has been growing exponentially and so, too, have its legal difficulties. This casebook features problems, exercises, and sample contracts that cover all aspects of this fascinating phenomenon, including: Product History and Development, Intellectual Property, Marketing, Gambling, Sex and Violence, Virtual Worlds, and Regulation. The cases guide the reader down a colorful path of disputes involving familiar hardware names and game titles, including: Game Boy, Wii, PlayStation, Pac-Man, Space Invaders, Tetris, World of Warcraft, Call of Duty, Donkey Kong, and Doom.