Real-Time Graphics Rendering Engine
| By: | Hujun Bao; Wei Hua |
| Publisher: | Springer Nature |
| Print ISBN: | 9783642183416 |
| eText ISBN: | 9783642183423 |
| Edition: | 0 |
| Copyright: | 2011 |
| Format: | Page Fidelity |
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"Real-Time Graphics Rendering Engine" reveals the software architecture of the modern real-time 3D graphics rendering engine and the relevant technologies based on the authors’ experience developing this high-performance, real-time system. The relevant knowledge about real-time graphics rendering such as the rendering pipeline, the visual appearance and shading and lighting models are also introduced. This book is intended to offer well-founded guidance for researchers and developers who are interested in building their own rendering engines. Hujun Bao is a professor at the State Key Lab of Computer Aided Design and Computer Graphics, Zhejiang University, China. Dr. Wei Hua is an associate professor at the same institute.